Parental Guidance (Ice Knights #1) by Avery Flynn
All I want is to play hockey on the Ice Knights, instead, I’m in a viral video for all the wrong reasons and my mom—yes, my mom—has taken over my dating apps. Then, when I think it can’t get any worse, the fates deliver Zara Ambrose, a five-feet-nothing redhead with more freckles than inches and who’d rather be anywhere other than on a date with me.
Now a bet with her friends and my PR nightmare have us both stuck in this go-on-five-dates-with-the-same-person hell situation. But if we band together, we can get the whole thing over with and go on with our lives. It’s perfect! No feelings. No future. No fuc— *ahem* fun. No naked fun.
What could go wrong? Nothing—as long as I remember the rules. Don’t notice the way she looks in a dress. Don’t react when she does that little shivery sigh thing whenever we touch. Don’t think about the fact that she’s never had a toe-curling orgasm that wasn’t self-delivered and just how badly I want to change that.
Five dates—that’s it—and then we go our separate ways. At least, that was the plan…
The parents are picking their dates! What fresh hell is this?
This is pure fun. This could have slipped over the line into corny really quickly, but it doesn’t. Caleb is just a guy who made a poor decision to not call other people out on their less than respectful actions and who took one for the team to save one of his teammates. I couldn’t fault him. And when he realizes what his inaction says to the public, his team, women…he is truly remorseful. I wanted to hug him and tell him everything would be okay.
Zara was just as likeable as Caleb. Maybe more, because there was a hopefulness about her. She thought she had her life in order and on track only to find that she didn’t really. Everything she always told herself she didn’t need was exactly what she desperately wanted. And that was Caleb.
But neither of them has any experience with navigating a relationship and both are totally against starting one, but if they have to the relationship had have rules. When they start breaking them is when the fun starts.